![]() Why does it have to be this way? Why cant high tier economy be a copy of World of Tanks economy? WoT has much kinder high tier economy but still tier X tanks will bring you negative average income. Just don't expect to make money, good games mean breaking even which is fine. 190k might sound much but it's not that extraordinary in a Yamato when you mostly shoot BBs. Well TX isn't supposed to make money and you basically broke even, right? That is the point - WG wants to you run either premium time/premium ships or play lower Tiers (to fill up the entire Tier spectrum with players) to make money. If this is in fact not a huge error on the games side, i think i will just give up playing as this is a huge joke.Ĭan i please have an explanation from Warships please. ![]() What if i had an average game and only did say 100k damage. I then get deducted 243k credits in Repaires and Service and 69k credits for ammunition, and ended up with -55 Credits surely there is something wrong here, how can i do all that damage, etc and have a premium account and still end up with negative credits? after that sort of game I am totaly dumbfounded, as this would mean that it is not worth playing at all because who does that sort battle everytime. I was in the Yamota, cant remember the map name and after winning the game and comming 3rd on the team list and for all the above i recieved. Can i have an explanation please on the following breakdown of stats and why i ended up with -55 credits with a premium account.
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